LibGdx Spaceship Scrolling Game 22: Adding Features and Fixing Bugs
📅 Published: 17 February 2018⏱ 1 min read👁 1,943 views📁 Developing a spaceship scrolling game using LibGdx
In this video a number of features that has been added off screen are being discussed. First a camera is used to map our virtual display dimensions directly to the screen of the device. Second multi-touch support is added. Finally few improvements to stage loading are being added.