LibGdx Spaceship Scrolling Game 10: Defining Stages Part 1
📅 Published: 15 January 2018⏱ 1 min read👁 2,608 views📁 Developing a spaceship scrolling game using LibGdx
In this video tutorial we see how to set timer to sprites so that they appear in specific order. This will be used later on to define waves of enemies.